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Artifacts

 

The following artifacts demonstrate the skills and growth that I have achieved in the Educational Technology program at The University of South Carolina Aiken. The samples listed below show my proficiency with applying learning theory, design principles, use of models, and use of multimedia tools and resources.

STANDARD 1: DESIGN

Candidates demonstrate the knowledge, skills, and dispositions to design conditions for learning by applying principles of instructional systems design, message design, instructional strategies, and learner characteristics.


Artifact

The Adventures of Froggy the Internet Wizard – CAST UDL Book Builder

Context

EDET 722 - Instructional Design and Assessment, Fall 2011

Conditions

This book was a group project and one of the many that I completed with a great group of individuals (Tiffany Hoefer, Mike Leonard, and Jennifer Spann). The book was created for middle school students and addressed different learning levels and reading abilities through the use of avatars. Graphics and videos were also chosen that were age appropriate. It was a steep learning curve to learn CAST Book Builder, but once learned, it has become a valuable asset.

Scope

This book builder project is currently active and is intended for middle school aged students as well as their parents and teachers.

Role

I was the graphics and multimedia producer for the team in the creation of the book builder project.

Performance Indicators

1.1.a  Utilize and implement design principles that specify optimal conditions for learning. 
We used the ADDIE process to create this project. We went through each phase step by step to ensure that the final product met the needs of the end users.

1.1.2.b  Create instructional plans that address the needs of all learners, including appropriate accommodations for learners with special needs.
Users of The Adventures of Froggy the Internet Wizard, have the choice to read of listen to the book. In addition, each avatar is specifically dedicated to different learning levels in order to increase end user understanding of the content.

1.3.d Select motivational strategies appropriate for the target learners, task, and learning situation.
Users of the book are motivated to continue through the story through the use of age relevant graphics, videos, and open-ended questions and tasks.


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Artifact

Creating Slideshows in Camtasia

Context

EDET 793 - Advanced Instructional Design and Development, Spring 2013

Conditions

This is a website that I created after purchasing Camtasia following a free trial of the software. It is incredibly easy to use compared to the two other video authoring tools I have. I felt that an informative website would be an asset for other users to learn how to work with Camtasia. I did shorten the project after the initial planning stage, as Camtasia has a massive amount of tools and uses. I feel this is one of my best websites and shows a lot of growth from my earlier pages, one of which, Introduction to Excel, is included as an artifact in the Evaluation section.

Scope

This online learning website is currently active and free to use.

Role

I was the sole creator of this online learning website.

Performance Indicators

1.1.1.b Analyze instructional tasks, content, and context.
Before beginning the design of this project, I researched the needs of teachers in reference to multimedia tools. I then designed the content around those needs and developed the website using the context of a teacher preparing a slideshow for use in the class.

1.1.3.b Demonstrate personal skill development with at least one: computer authoring application, video tool, or electronic communication application.
I greatly increased the skill and speed with which I use Camtasia video authoring software while creating this project. This tool is an excellent and very intuitive video authoring application. I started the project not knowing all of the ins and outs of the application, but by the end of the video creations, I was using it quickly and effectively.

1.1.5.a Utilize a variety of assessment measures to determine the adequacy of learning and instruction.
For this project, I used an online survey test and quiz tool called ProProfs. It allowed me to create an array of assessment measures to coincide with my project. Test items included multiple choice, true/false, open ended questions, and project submission. This variety of assessment measures makes it easier to assess the mastery of the end users.


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Artifact

Using eReaders to Assist Students with Learning Disabilities

Context

EDET 735 - Technology for Diverse Populations, Spring 2013

Conditions

This website was created to help parents, teachers, and students who contend with learning disabilities. It focuses mainly on reading and how the interactivity and accessibility options available on eReaders can assist in learning. I think that this is my best webpage since I have been in the program. I learned a lot about CSS and designing websties that are accessible. I think the subject matter is relevant to the times and that it is important to educate the public on technology as an assistive tool.

Scope

This website is currently live and viewable. It is intended for all age groups.

Role

I was the sole creator of this website.

Performance Indicators

1.1.a  Utilize and implement design principles that specify optimal conditions for learning. 
I used the ADDIE process to create this project. I went through each phase using storyboards to construct every page and concept. I used the evaluations given to me by my peers and instructors to make the pages better and create a revised website.

1.1.2.b  Create instructional plans that address the needs of all learners, including appropriate accommodations for learners with special needs.
This website is compliant. all elements are easily read using a screen reader. The video I created on eReaders is closed captioned. All photos are captioned and have alt text.

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